Hill Fort
504566801Analyzed2v2 RM
·
26d ago on Sep 5, 2026·
42m 42s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
Lumpipdm
C
Feudal Age
12:25
vs 10:56
btm 13%
Castle Age
18:00
vs 18:30
top 45%
Imperial Age
39:07
vs 36:06
btm 27%
eAPM
20
vs 28
btm 28%
First military
18:03
vs 18:29
top 47%
▼
Slow Feudal Age at 12:25 — slower than 87% of analysed players on Hill Fort
seerosensalat
B
Feudal Age
9:12
vs 10:56
top 7%
Castle Age
23:40
vs 18:30
btm 12%
Imperial Age
34:32
vs 36:06
top 36%
eAPM
26
vs 28
btm 44%
First military
14:27
vs 18:29
top 21%
▲
Fast Feudal Age at 9:12 — faster than 93% of analysed players on Hill Fort
▼
Slow Castle Age at 23:40 — slower than 88% of analysed players on Hill Fort
▲
Town centers almost never idle — 17s across the first 23:40
A554551N8
B
Feudal Age
8:32
vs 10:56
top 1%
Castle Age
26:09
vs 18:30
btm 5%
Imperial Age
—
vs 36:06
btm 0%
eAPM
28
vs 28
top 50%
First military
9:36
vs 18:29
top 3%
▲
Fast Feudal Age at 8:32 — faster than 99% of analysed players on Hill Fort
▼
Slow Castle Age at 26:09 — slower than 95% of analysed players on Hill Fort
▼
Loom after the Feudal click (9:09) — usually safest before it
▲
Early military at 9:36 (Spearman) — earlier than 97% of analysed players on Hill Fort
D0cTOrSniper
B
Feudal Age
11:13
vs 10:56
btm 39%
Castle Age
18:23
vs 18:30
top 49%
Imperial Age
39:26
vs 36:06
btm 26%
eAPM
40
vs 28
top 22%
First military
18:27
vs 18:29
top 50%
▲
High eAPM (40) — top quarter of analysed players
▲
Town centers almost never idle — 10s across the first 18:23