AoeStats
← Erickinio

Arena

509992571Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 45m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Burgundians · Germany
976
+15
🇧🇷 Mongols · Brazil
958
+16
🇨🇳 Britons · China
939
+17
🇦🇷 Celts · Argentina
907
+18
🇸🇪 Malay · Sweden
1024
-19
🇨🇳 Byzantines · China
976
-17
🇨🇳 Italians · China
929
-15
🇮🇩 Portuguese · Indonesia
909
-15
Compared against 526,368 analysed team-game players on Arena.
Zap! B
Feudal Age 9:24 vs 10:55
top 5%
Castle Age 16:55 vs 16:03
btm 38%
Imperial Age 34:12 vs 32:17
btm 35%
eAPM 27 vs 27
top 50%
First military 19:41 vs 18:52
btm 44%
▲ Fast Feudal Age at 9:24 — faster than 95% of analysed players on Arena
▼ Loom after the Feudal click (9:21) — usually safest before it
▲ Town centers almost never idle — 3s across the first 16:55
戏皇。 C
Feudal Age 9:20 vs 10:55
top 5%
Castle Age 21:27 vs 16:03
btm 12%
Imperial Age 36:21 vs 32:17
btm 22%
eAPM 20 vs 27
btm 28%
First military 18:53 vs 18:52
top 50%
▲ Fast Feudal Age at 9:20 — faster than 95% of analysed players on Arena
▼ Slow Castle Age at 21:27 — slower than 88% of analysed players on Arena
▼ Slow Imperial Age at 36:21 — slower than 78% of analysed players on Arena
▼ Loom after the Feudal click (27:26) — usually safest before it
▲ Town centers almost never idle — 6s across the first 21:27
xeniltildor B
Feudal Age 11:52 vs 10:55
btm 19%
Castle Age 16:03 vs 16:03
top 50%
Imperial Age 30:09 vs 32:17
top 30%
eAPM 27 vs 27
top 50%
First military 30:42 vs 18:52
btm 4%
▼ Slow Feudal Age at 11:52 — slower than 81% of analysed players on Arena
▲ Fast Imperial Age at 30:09 — faster than 70% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▼ First military only at 30:42 (Knight) — later than 96% of analysed players on Arena
▲ Town centers almost never idle — 23s across the first 16:03
Erickinio C
Feudal Age 10:59 vs 10:55
btm 48%
Castle Age 24:52 vs 16:03
btm 4%
Imperial Age 42:12 vs 32:17
btm 6%
eAPM 33 vs 27
top 34%
First military 9:19 vs 18:52
top 1%
▼ Slow Castle Age at 24:52 — slower than 96% of analysed players on Arena
▼ Slow Imperial Age at 42:12 — slower than 94% of analysed players on Arena
▼ Loom after the Feudal click (12:55) — usually safest before it
▲ Early military at 9:19 (Militia) — earlier than 99% of analysed players on Arena
Kvintus pappa A
Feudal Age 9:18 vs 10:55
top 5%
Castle Age 16:53 vs 16:03
btm 39%
Imperial Age 28:04 vs 32:17
top 11%
eAPM 26 vs 27
btm 47%
First military 17:32 vs 18:52
top 38%
▲ Fast Feudal Age at 9:18 — faster than 95% of analysed players on Arena
▲ Fast Imperial Age at 28:04 — faster than 89% of analysed players on Arena
▲ Town centers almost never idle — 7s across the first 16:53
495556203 D
Feudal Age 11:11 vs 10:55
btm 39%
Castle Age 22:07 vs 16:03
btm 10%
Imperial Age 35:30 vs 32:17
btm 26%
eAPM 23 vs 27
btm 37%
First military 15:59 vs 18:52
top 23%
▼ Slow Castle Age at 22:07 — slower than 90% of analysed players on Arena
▲ Town centers almost never idle — 12s across the first 22:07
ayon C
Feudal Age 12:00 vs 10:55
btm 17%
Castle Age 18:26 vs 16:03
btm 26%
Imperial Age 29:54 vs 32:17
top 28%
eAPM 17 vs 27
btm 19%
First military 14:03 vs 18:52
top 10%
▼ Slow Feudal Age at 12:00 — slower than 83% of analysed players on Arena
▲ Fast Imperial Age at 29:54 — faster than 72% of analysed players on Arena
▼ Low eAPM (17) — busier hands win idle time back
▲ Early military at 14:03 (Spearman) — earlier than 90% of analysed players on Arena
▲ Town centers almost never idle — 3s across the first 18:26
panda C
Feudal Age 11:33 vs 10:55
btm 27%
Castle Age 16:19 vs 16:03
btm 46%
Imperial Age 29:44 vs 32:17
top 26%
eAPM 17 vs 27
btm 19%
First military 27:52 vs 18:52
btm 10%
▲ Fast Imperial Age at 29:44 — faster than 74% of analysed players on Arena
▼ Low eAPM (17) — busier hands win idle time back
▼ First military only at 27:52 (Archer) — later than 90% of analysed players on Arena
▲ Town centers almost never idle — 6s across the first 16:19
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