AoeStats
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Black Forest

509035250Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 45m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇩 Mongols · Bangladesh
1051
+12
🇨🇳 Bohemians · China
974
+15
🇹🇼 Franks · Taiwan
969
+16
🇨🇳 Japanese · China
945
+17
🇳🇱 Britons · Netherlands
1063
-19
🇺🇸 Celts · United States
987
-16
🇦🇷 Celts · Argentina
915
-13
🇺🇸 Khmer · United States
881
-12
Player eAPM Actions Feudal Castle Imperial Opening
37 1,651 13:14 21:22 34:59 ⚔ Fish Boom into M@A into Archers
32 1,426 11:14 15:43 35:36 ⛏ Fast Castle
30 1,361 10:16 16:15 36:29 ⛏ Fast Castle
28 1,261 13:36 27:42 38:20 ⚔ M@A Rush
26 1,179 11:07 15:44 32:56 ⛏ Fast Castle
25 1,140 13:54 17:37 35:56 ⛏ Fish Boom FC
17 777 12:56 22:42 35:39 ⚔ Fish Boom into Scouts
12 548 12:44 27:22 40:16

Resources

Player Food Wood Gold Stone Spent Collected
16,625 26,420 19,010 4,300 66,355 77,799
21,035 27,008 8,665 1,350 58,058 67,081
17,815 18,520 14,025 4,950 55,310 67,330
16,315 17,496 8,495 2,600 44,906 49,006
17,185 14,207 8,055 2,030 41,477 44,085
15,990 10,520 8,595 2,155 37,260 40,617
15,065 7,760 5,280 1,540 29,645 35,911
12,075 8,660 2,415 1,455 24,605 37,572
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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