Arena
508459506Analyzed2v2 RM
·
10d ago on Sep 22, 2026·
16m 21s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 548,628 analysed team-game players on Arena.
Erickinio
C
Feudal Age
11:37
vs 10:55
btm 25%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
23
vs 27
btm 37%
First military
9:30
vs 18:52
top 1%
▼
Slow Feudal Age at 11:37 — slower than 75% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Early military at 9:30 (Militia) — earlier than 99% of analysed players on Arena
▼
Town centers idle 3:21 of the first 16:21 — keep villagers queued
DarkEater
S
Feudal Age
10:13
vs 10:55
top 20%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
38
vs 27
top 23%
First military
13:11
vs 18:52
top 7%
▲
Fast Feudal Age at 10:13 — faster than 80% of analysed players on Arena
▲
High eAPM (38) — top quarter of analysed players
▲
Early military at 13:11 (Scout Cavalry) — earlier than 93% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 16:21
Kulkrein
D
Feudal Age
14:27
vs 10:55
btm 2%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
10
vs 27
btm 4%
▼
Slow Feudal Age at 14:27 — slower than 98% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
Gireb2611
B
Feudal Age
9:49
vs 10:55
top 10%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
17
vs 27
btm 19%
▲
Fast Feudal Age at 9:49 — faster than 90% of analysed players on Arena
▼
Low eAPM (17) — busier hands win idle time back
▲
Town centers almost never idle — 3s across the first 16:21