AoeStats
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Black Forest

507833535Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 98m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Cumans · Spain
935
+13
🇺🇸 Spanish · United States
914
+14
🇳🇱 Mongols · Netherlands
909
+40
🇮🇹 Armenians · Italy
878
+16
🇨🇱 Turks · Chile
926
-17
🇳🇿 Franks · New Zealand
873
-14
🇳🇿 Persians · New Zealand
852
-13
🇦🇷 Celts · Argentina
833
-13
Player eAPM Actions Feudal Castle Imperial Opening
47 4,652 12:12 19:16 38:54 ⛏ Fast Castle
37 3,586 16:14 22:05 44:28 ⛏ Fast Castle
33 3,264 14:10 20:07 41:30 ⛏ Fast Castle
18 1,756 12:35 18:45 35:53 ⛏ Fast Castle
14 1,351 14:50 18:56 37:07 ⛏ Fast Castle
14 1,381 13:44 19:42 39:04 ⛏ Fast Castle
13 1,285 15:54 24:59 39:32 ⛏ Fast Castle
6 580 11:33 22:08 36:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
74,680 57,025 49,165 2,565 183,435 194,304
76,690 69,365 26,155 2,895 175,105 178,628
73,495 40,016 41,375 1,855 156,741 185,143
69,975 33,242 22,175 4,525 129,917 132,878
57,280 56,704 8,070 200 122,254 127,023
46,915 35,372 25,715 6,000 114,002 130,511
37,800 15,397 18,275 3,700 75,172 87,719
16,610 8,920 8,995 2,570 37,095 39,360
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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