AoeStats
← 平民老百姓

QS Arena

503647074Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 47m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Spanish · Taiwan
1215
+16
🇻🇳 Japanese · Vietnam
1212
+16
🇪🇸 Vikings · Spain
1208
+16
🇲🇽 Khmer · Mexico
1196
+16
🇲🇽 Aztecs · Mexico
1274
-19
🇦🇷 Byzantines · Argentina
1195
-15
🇩🇪 Persians · Germany
1183
-15
🇺🇸 Koreans · United States
1168
-14
Player eAPM Actions Feudal Castle Imperial Opening
57 2,700 8:24 13:03 29:15 ⛏ Fast Castle
35 1,679 7:51 12:27 27:07 ⚔ FC into Scouts
32 1,514 7:51 13:46 29:42 ⛏ Fast Castle
32 1,512 8:45 13:05 35:51 ⛏ Fast Castle
32 1,500 7:57 11:49 26:39 ⛏ Fast Castle
24 1,142 9:11 13:54 24:48 ⛏ Fast Castle
24 1,122 8:49 12:29 25:44 ⛏ Fast Castle
24 1,143 8:04 11:36 23:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,170 21,075 21,265 1,800 76,310 90,786
38,480 21,840 11,800 2,900 75,020 79,833
34,950 14,910 14,435 4,905 69,200 75,084
23,595 24,600 14,110 3,760 66,065 71,497
23,855 22,743 10,665 1,585 58,848 68,004
25,105 22,350 9,160 1,830 58,445 59,721
21,985 20,875 7,535 2,085 52,480 59,215
17,940 18,680 4,785 1,570 42,975 49,938
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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