Arabia
509922309Analyzed1v1 RM
·
3d ago on Sep 28, 2026·
58m 3s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
PiroTrix's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
oslepov1
D
Feudal Age
9:36
vs 9:49
top 42%
Castle Age
22:29
vs 21:49
btm 40%
Imperial Age
46:02
vs 38:58
btm 10%
eAPM
16
vs 38
btm 6%
First military
21:28
vs 10:33
btm 3%
▼
Slow Imperial Age at 46:02 — slower than 90% of analysed players on Arabia
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 21:28 (Scout Cavalry) — later than 97% of analysed players on Arabia
▼
Town centers idle 3:04 of the first 22:29 — keep villagers queued
PiroTrix
C
Feudal Age
11:17
vs 9:49
btm 16%
Castle Age
21:45
vs 21:49
top 49%
Imperial Age
36:24
vs 38:58
top 26%
eAPM
13
vs 38
btm 3%
First military
11:59
vs 10:33
btm 30%
▼
Slow Feudal Age at 11:17 — slower than 84% of analysed players on Arabia
▲
Fast Imperial Age at 36:24 — faster than 74% of analysed players on Arabia
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom after the Feudal click (38:50) — usually safest before it