Arabia
508274297Analyzed1v1 RM
·
11d ago on Sep 21, 2026·
54m 49s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Based Assad's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
felipences1980
D
Feudal Age
12:37
vs 9:49
btm 5%
Castle Age
25:13
vs 21:49
btm 13%
Imperial Age
45:21
vs 38:58
btm 12%
eAPM
57
vs 38
top 19%
First military
4:31
vs 10:33
top 1%
▼
Slow Feudal Age at 12:37 — slower than 95% of analysed players on Arabia
▼
Slow Castle Age at 25:13 — slower than 87% of analysed players on Arabia
▼
Slow Imperial Age at 45:21 — slower than 88% of analysed players on Arabia
▲
High eAPM (57) — top quarter of analysed players
▲
Early military at 4:31 (Militia) — earlier than 99% of analysed players on Arabia
Based Assad
C
Feudal Age
9:38
vs 9:49
top 43%
Castle Age
25:11
vs 21:49
btm 13%
Imperial Age
47:03
vs 38:58
btm 8%
eAPM
41
vs 38
top 45%
First military
10:38
vs 10:33
btm 48%
▼
Slow Castle Age at 25:11 — slower than 87% of analysed players on Arabia
▼
Slow Imperial Age at 47:03 — slower than 92% of analysed players on Arabia
▼
Town centers idle 3:22 of the first 25:11 — keep villagers queued