AoeStats
← Reis

Arena

507562952Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 47m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Bulgarians · Switzerland
1339
+15
🇬🇧 Lithuanians · United Kingdom
1312
+16
1275
+17
🇩🇪 Japanese · Germany
1257
+18
🇺🇸 Vietnamese · United States
1357
-19
🇸🇪 Ethiopians · Sweden
1316
-17
🇲🇽 Muisca · Mexico
1298
-16
🇸🇪 Franks · Sweden
1256
-14
Player eAPM Actions Feudal Castle Imperial Opening
52 2,502 10:12 14:26 44:06 ⛏ Fast Castle
44 2,097 10:10 14:08 — ⛏ Fast Castle
33 1,598 9:24 24:12 31:53 ⚔ Towers into Champis
30 1,428 10:29 16:08 33:20 ⛏ Fast Castle
29 1,388 11:03 24:47 44:53 ⛏ Fast Castle
27 1,271 10:02 13:51 39:45 ⛏ Fast Castle
20 938 11:06 14:55 30:08 ⛏ Fast Castle
20 978 9:54 14:01 29:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,850 29,485 13,780 3,800 71,915 78,294
33,060 14,595 16,820 3,800 68,275 91,448
18,760 20,340 13,865 3,000 55,965 65,038
20,675 15,057 10,310 2,325 48,367 52,835
21,055 14,090 8,150 4,100 47,395 48,882
23,250 10,670 10,920 2,350 47,190 56,242
10,745 10,253 4,045 1,805 26,848 32,010
6,425 9,830 3,430 505 20,190 21,610
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.