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African Clearing

506831054Analyzed
4v4 RM · 18d ago on Sep 15, 2026· 24m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Poles · Uruguay
1384
+16
🇨🇿 Dravidians · Czechia
1346
+18
🇨🇭 Bulgarians · Switzerland
1310
+19
🇭🇰 Bohemians · Hong Kong SAR China
1308
+19
🇨🇳 Spanish · China
1475
-21
🇨🇳 Huns · China
1400
-19
🇨🇳 Gurjaras · China
1395
-18
🇨🇳 Berbers · China
1280
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 946 13:37 17:15 — ⛏ Fast Castle
34 826 15:06 18:57 — ⛏ Fast Castle
34 820 15:13 — — ⚔ Archer Rush
33 799 13:39 18:05 — ⚔ FC into Scouts
33 786 14:04 18:52 — ⛏ Fish Boom FC
30 726 13:19 17:54 — ⚔ FC into Scouts
30 731 13:21 19:38 — ⛏ Fast Castle
27 637 14:06 18:29 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
5,055 4,330 2,690 225 12,300 11,633
4,795 4,849 450 870 10,964 10,574
5,325 3,073 810 100 9,308 9,313
4,510 2,050 475 900 7,935 8,001
3,575 2,490 670 865 7,600 7,060
4,165 2,785 385 140 7,475 7,232
3,930 1,664 590 750 6,934 7,232
3,370 1,980 300 305 5,955 7,223
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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