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Nomad

506823147Analyzed
4v4 RM · 18d ago on Sep 15, 2026· 41m 42s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Malay · Taiwan
1513
+9
🇨🇳 Byzantines · China
1478
+10
🇨🇳 Chinese · China
1420
+12
🇨🇳 Cumans · China
1332
+17
🇦🇹 Japanese · Austria
1375
-13
🇨🇴 Lithuanians · Colombia
1365
-13
🇨🇭 Dravidians · Switzerland
1321
-11
🇦🇺 Italians · Australia
1312
-11
Player eAPM Actions Feudal Castle Imperial Opening
48 1,988 13:35 17:42 33:34 ⛏ Fish Boom FC
48 2,005 16:01 19:26 — ⛏ Fish Boom FC
41 1,708 13:11 17:28 — ⛏ Fish Boom FC
37 1,527 12:24 22:25 — ⚔ Fish Boom into M@A
36 1,499 12:53 17:19 37:05 ⛏ Fast Castle
32 1,352 13:21 21:01 38:02 ⛏ Fish Boom into Galleys FC
31 1,280 12:41 16:24 32:24 ⛏ Fish Boom FC
27 1,129 14:55 35:09 — ⚔ Fish Boom into Drush

Resources

Player Food Wood Gold Stone Spent Collected
14,575 16,137 9,780 2,550 43,042 47,430
15,520 14,598 6,720 1,855 38,693 41,494
13,400 14,742 5,030 2,265 35,437 37,751
14,720 12,145 5,405 2,350 34,620 37,708
13,555 10,427 5,905 2,330 32,217 35,706
13,050 8,605 4,570 2,255 28,480 29,045
10,810 7,789 1,225 1,545 21,369 21,597
7,750 8,716 2,555 850 19,871 20,168
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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