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African Clearing

506820518Analyzed
4v4 RM · 18d ago on Sep 15, 2026· 40m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Britons · Vietnam
1317
+14
🇨🇭 Bulgarians · Switzerland
1307
+14
🇨🇳 Berbers · China
1290
+15
🇯🇵 Malians · Japan
1211
+18
🇬🇧 Byzantines · United Kingdom
1348
-19
🇷🇺 Franks · Russia
1341
-18
🇳🇴 Celts · Norway
1194
-21
🇲🇳 Huns · Mongolia
1177
-12
Player eAPM Actions Feudal Castle Imperial Opening
42 1,699 13:17 18:02 — ⛏ Fast Castle
39 1,562 13:06 17:15 32:36 ⚔ FC into Archers
36 1,455 13:06 17:00 — ⛏ Fast Castle
31 1,247 12:56 16:31 31:56 ⛏ Fast Castle
26 1,063 13:01 18:01 35:41 ⛏ Fast Castle
26 1,037 14:35 19:28 — ⛏ Fast Castle
24 948 14:22 18:33 37:23 ⛏ Fast Castle
19 769 14:56 18:31 36:17 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
22,320 9,345 16,090 1,800 49,555 50,963
16,085 13,635 8,380 1,770 39,870 41,760
15,195 10,009 6,215 3,760 35,179 41,143
14,830 9,390 4,045 3,200 31,465 31,351
10,710 11,261 3,460 600 26,031 29,521
10,185 9,565 3,450 1,315 24,515 26,278
7,030 6,768 3,005 1,000 17,803 20,344
5,890 3,850 670 1,900 12,310 12,041
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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