AoeStats
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Nomad

505939724Analyzed
4v4 RM · 22d ago on Sep 11, 2026· 24m 55s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Saracens · Germany
1482
+14
🇫🇷 Spanish · France
1451
+15
🇦🇷 Koreans · Argentina
1434
+16
🇦🇷 Persians · Argentina
1386
+18
🇨🇳 Italians · China
1497
-18
🇩🇪 Japanese · Germany
1493
-18
🇪🇸 Vikings · Spain
1381
-14
🇨🇭 Bulgarians · Switzerland
1365
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 1,218 12:49 17:56 — ⛏ Fish Boom FC
44 1,101 12:37 — — ⛏ Fish Boom into Fire Galleys FC
44 1,109 12:29 24:12 — ⚔ Fish Boom into M@A into Archers
40 1,004 14:53 18:39 — ⛏ Fish Boom FC into Fire Galleys
37 926 14:13 18:38 — ⛏ Fish Boom FC
31 768 13:45 17:57 — ⛏ Fish Boom FC
26 649 12:54 17:35 — ⛏ Fish Boom FC
23 562 14:59 18:56 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
5,300 5,149 1,090 300 11,839 12,946
4,010 4,915 1,280 875 11,080 11,095
4,405 4,528 1,180 100 10,213 10,278
3,700 5,238 935 125 9,998 9,861
4,160 3,183 730 1,600 9,673 9,975
3,890 2,600 895 800 8,185 7,833
3,450 2,759 320 860 7,389 8,157
3,100 2,665 435 750 6,950 6,509
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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