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Arena

505901040Analyzed
4v4 RM · 22d ago on Sep 11, 2026· 49m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Berbers · China
1487
+11
🇳🇿 Persians · New Zealand
1380
+15
🇧🇷 Mongols · Brazil
1289
+19
🇧🇷 Malians · Brazil
1249
+19
🇨🇭 Bulgarians · Switzerland
1415
-19
🇷🇴 Franks · Romania
1361
-16
🇵🇪 Persians · Peru
1345
-16
🇪🇸 Bengalis · Spain
1286
-13
Player eAPM Actions Feudal Castle Imperial Opening
39 1,929 10:57 14:40 26:33 ⛏ Fast Castle
36 1,781 10:42 15:04 27:32 ⛏ Fast Castle
34 1,673 9:44 14:13 30:02 ⛏ Fast Castle
31 1,512 9:57 14:32 — ⛏ Fast Castle
30 1,452 11:38 15:48 31:36 ⛏ Fast Castle
26 1,270 10:04 13:16 30:33 ⛏ Fast Castle
25 1,205 10:58 15:17 — ⛏ Fast Castle
21 1,041 10:04 14:40 31:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,475 10,890 14,480 3,490 58,335 62,291
26,190 12,255 15,875 2,700 57,020 80,986
19,630 17,795 8,850 2,325 48,600 60,382
23,310 13,866 9,510 1,500 48,186 56,245
17,300 11,385 11,265 950 40,900 48,629
12,175 10,815 4,610 2,250 29,850 34,898
9,550 11,086 3,380 3,205 27,221 30,869
5,710 1,725 2,400 2,125 11,960 19,899
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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