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Nomad

505828196Analyzed
4v4 RM · 22d ago on Sep 11, 2026· 25m 23s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
1479
+14
🇨🇭 Dravidians · Switzerland
1472
+14
🇮🇳 Malians · India
1418
+16
🇹🇼 Mongols · Taiwan
1367
+18
🇩🇪 Vietnamese · Germany
1468
-17
🇨🇭 Bulgarians · Switzerland
1421
-15
🇳🇱 Portuguese · Netherlands
1420
-15
🇺🇸 Koreans · United States
1401
-15
Player eAPM Actions Feudal Castle Imperial Opening
62 1,575 12:25 16:54 — ⛏ Fish Boom FC
37 936 13:36 17:19 — ⛏ Fish Boom FC into Galleys
35 897 13:00 16:50 — ⛏ Fish Boom FC
34 872 11:55 16:55 — ⛏ Fish Boom FC
33 850 13:28 17:53 — ⛏ Fish Boom FC
29 740 13:52 18:05 — ⛏ Fish Boom FC
28 712 14:25 18:15 — ⛏ Fish Boom FC
26 649 14:14 21:01 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
5,900 7,173 775 400 14,248 15,212
4,970 5,294 1,540 400 12,204 12,989
4,650 4,460 1,645 855 11,610 11,487
5,850 4,355 250 850 11,305 12,438
3,825 4,838 1,735 305 10,703 11,496
5,295 3,319 1,860 115 10,589 10,538
3,550 4,840 910 1,025 10,325 10,002
4,080 2,475 590 550 7,695 9,235
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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