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African Clearing

504844097Analyzed
4v4 RM · 27d ago on Sep 6, 2026· 55m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Malians · Germany
1420
+16
🇩🇪 Georgians · Germany
1409
+16
🇨🇭 Dravidians · Switzerland
1400
+16
🇸🇰 Malay · Slovakia
1386
+17
🇩🇪 Tupi · Germany
1461
-19
🇩🇪 Maya · Germany
1431
-17
🇺🇸 Koreans · United States
1388
-15
🇮🇹 Persians · Italy
1355
-14
Player eAPM Actions Feudal Castle Imperial Opening
45 2,487 14:37 38:15 — ⚔ Fish Boom into M@A into Towers
42 2,364 13:26 18:59 38:29 ⚔ Towers FC
41 2,294 12:44 16:16 38:14 ⛏ Fast Castle
35 1,978 14:55 38:31 — ⚔ Towers FC
33 1,837 13:04 17:39 32:29 ⛏ Fast Castle
31 1,715 13:42 18:28 — ⛏ Fast Castle
23 1,298 12:32 23:05 — ⚔ Scout Rush
21 1,192 13:31 17:57 40:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
64,145 17,752 38,165 3,075 123,137 126,749
31,040 11,215 16,240 4,000 62,495 71,372
18,025 19,004 17,610 2,800 57,439 58,322
9,450 11,333 7,225 3,025 31,033 30,499
8,575 19,358 735 510 29,178 40,985
13,315 9,207 960 2,005 25,487 34,795
9,060 10,005 3,665 1,395 24,125 24,458
10,675 5,815 3,445 400 20,335 25,632
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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