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Arena

504831233Analyzed
4v4 RM · 27d ago on Sep 6, 2026· 32m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Italians · Argentina
1506
+13
🇨🇳 Tatars · China
1500
+13
🇨🇱 Persians · Chile
1493
+13
🇲🇽 Malians · Mexico
1364
+20
🇨🇭 Bulgarians · Switzerland
1440
-15
🇩🇪 Persians · Germany
1440
-15
🇹🇷 Spanish · Türkiye
1437
-15
🇲🇽 Teutons · Mexico
1411
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 1,271 10:23 15:22 30:27 ⛏ Fast Castle
36 1,161 11:23 15:37 30:38 ⛏ Fast Castle
35 1,140 10:21 14:52 29:04 ⛏ Fast Castle
34 1,106 10:08 14:37 — ⛏ Fast Castle
34 1,104 10:40 15:51 30:14 ⛏ Fast Castle
34 1,108 10:35 14:18 31:44 ⛏ Fast Castle
28 903 9:41 14:45 — ⛏ Fast Castle
18 594 8:34 23:19 31:33 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
12,475 13,875 6,495 880 33,725 38,817
18,265 8,835 5,535 1,050 33,685 37,296
12,930 10,798 4,750 1,600 30,078 30,595
13,490 8,148 5,375 850 27,863 28,671
7,530 6,790 1,475 1,610 17,405 18,329
6,705 5,672 3,080 1,485 16,942 17,626
7,175 4,510 1,575 1,405 14,665 16,485
4,500 2,325 1,375 2,450 10,650 10,721
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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