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African Clearing

504345578Analyzed
4v4 RM · 29d ago on Sep 5, 2026· 56m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Bulgarians · Switzerland
1418
+14
🇨🇦 Malians · Canada
1381
+16
🇺🇸 Mongols · United States
1355
+17
🇲🇽 Lithuanians · Mexico
1350
+17
🇦🇷 Japanese · Argentina
1440
-19
🇦🇷 Spanish · Argentina
1412
-17
🇨🇳 Spanish · China
1330
-14
🇦🇷 Cumans · Argentina
1325
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 2,690 13:40 29:29 42:34 ⚔ Tower Rush
44 2,456 13:25 19:43 36:47 ⛏ Fast Castle
43 2,427 18:23 25:19 — ⚔ Drush FC
41 2,274 13:52 18:35 41:08 ⛏ Fish Boom FC
39 2,200 11:20 17:18 46:36 ⛏ Fast Castle
37 2,091 16:05 37:10 — ⛏ Fast Castle
30 1,696 13:40 23:24 — ⚔ Scouts into Towers
30 1,686 14:14 17:46 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,195 19,029 18,405 2,110 72,739 89,897
20,955 26,842 10,685 4,990 63,472 66,445
14,275 16,225 12,020 3,000 45,520 50,723
12,695 19,400 8,955 1,975 43,025 48,199
11,655 12,416 7,105 1,290 32,466 35,759
8,520 9,677 1,330 1,750 21,277 26,112
7,790 4,590 3,650 2,400 18,430 17,871
6,845 6,334 960 2,655 16,794 17,441
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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