AoeStats
← DeathPanther

Nomad

508148276Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 25m 33s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Franks · Mexico
979
+11
🇨🇱 Goths · Chile
906
+14
🇨🇱 Inca · Chile
875
+15
🇨🇱 Vikings · Chile
801
+19
🇨🇦 Sicilians · Canada
1000
-60
🇺🇸 Byzantines · United States
859
-15
🇺🇸 Jurchens · United States
833
-14
🇺🇸 Khmer · United States
770
-11
Player eAPM Actions Feudal Castle Imperial Opening
23 580 19:01 — — ⚔ Fish Boom into M@A
19 481 13:31 — —
18 471 14:23 — — ⚔ Towers into Champis
14 369 14:51 20:34 — ⛏ Fish Boom FC
13 322 17:47 — — ⚔ Fish Boom into M@A into Towers
12 302 15:41 — — ⛏ Fish Boom into Fire Galleys FC
10 262 15:11 — — ⚔ Fish Boom into Towers into Fire Galleys
6 150 17:06 — — ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
4,400 4,980 1,335 0 10,715 12,174
5,795 3,586 825 235 10,441 11,540
4,400 2,720 630 350 8,100 8,806
3,525 3,560 630 0 7,715 8,229
3,025 3,109 240 100 6,474 6,431
2,400 2,767 485 525 6,177 7,084
2,665 1,350 435 350 4,800 4,925
2,045 1,950 100 625 4,720 5,153
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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