AoeStats
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Coastal Forest

510704696Analyzed
4v4 RM · 4h ago on Oct 2, 2026· 36m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1536
+16
🇩🇪 Malay · Germany
1518
+17
🇲🇽 Maya · Mexico
1509
+18
🇨🇱 Italians · Chile
1456
+20
🇨🇳 Magyars · China
1600
-20
🇨🇳 Mongols · China
1599
-20
🇭🇰 Khmer · Hong Kong SAR China
1562
-19
🇨🇳 Franks · China
1407
-12
Player eAPM Actions Feudal Castle Imperial Opening
77 2,820 8:33 21:07 — ⚔ Fish Boom into Scouts
74 2,733 8:30 26:48 — ⚔ Archer Rush
59 2,175 9:01 21:59 — ⚔ Scout Rush
49 1,819 12:42 16:51 — ⛏ Fish Boom FC into Galleys
47 1,734 9:04 21:48 — ⚔ Archer Rush
43 1,572 10:31 15:50 35:36 ⛏ Fish Boom FC
41 1,498 10:05 17:19 32:34 ⚔ Scout Rush
26 968 11:06 15:28 30:14 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
21,150 9,960 9,700 1,600 42,410 44,352
18,540 9,920 10,390 1,835 40,685 42,701
15,600 11,835 8,595 1,000 37,030 39,162
14,670 12,438 5,380 1,750 34,238 36,024
14,980 9,429 7,045 455 31,909 36,538
12,410 7,651 4,920 200 25,181 26,342
7,250 8,971 5,640 200 22,061 23,083
5,275 6,128 3,875 135 15,413 17,775
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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