AoeStats
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Arena

506528587Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 45m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Portuguese · Argentina
1499
+12
🇵🇪 Aztecs · Peru
1468
+13
🇧🇷 Teutons · Brazil
1394
+17
🇦🇷 Wu · Argentina
1393
+16
🇹🇷 Turks · Türkiye
1436
-16
🇺🇸 Koreans · United States
1427
-15
🇺🇸 Saracens · United States
1396
-14
🇻🇳 Burgundians · Vietnam
1372
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 2,247 10:14 14:33 28:18 ⛏ Fast Castle
48 2,193 11:00 14:56 37:53 ⛏ Fast Castle
41 1,885 10:01 13:53 33:35 ⛏ Fast Castle
37 1,681 9:56 15:01 35:27 ⛏ Fast Castle
36 1,662 10:54 14:25 41:52 ⛏ Fast Castle
33 1,536 8:25 22:47 42:02 ⚔ Towers FC
30 1,377 10:34 14:11 — ⛏ Fast Castle
28 1,308 10:08 20:21 34:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,885 20,940 13,030 1,600 64,455 69,844
25,975 13,698 16,340 850 56,863 60,701
14,200 16,455 8,290 2,850 41,795 43,324
12,810 15,918 9,285 1,995 40,008 44,701
18,715 11,593 5,380 3,285 38,973 41,585
10,960 12,080 9,410 950 33,400 37,114
9,530 8,943 4,280 1,870 24,623 29,789
4,815 1,785 1,790 3,300 11,690 11,472
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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