Four Lakes
508968351Analyzed1v1 RM
·
6d ago on Sep 24, 2026·
39m 19s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
GreatPerson25's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
GreatPerson25
S
Feudal Age
10:09
vs 10:51
top 27%
Castle Age
16:13
vs 20:09
top 10%
Imperial Age
35:53
vs 36:23
top 46%
eAPM
74
vs 32
top 5%
First military
11:27
vs 12:45
top 33%
▲
Fast Feudal Age at 10:09 — faster than 73% of analysed players on Four Lakes
▲
Fast Castle Age at 16:13 — faster than 90% of analysed players on Four Lakes
▲
High eAPM (74) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 16:13
El Procurador
A
Feudal Age
8:50
vs 10:51
top 2%
Castle Age
20:07
vs 20:09
top 50%
Imperial Age
33:49
vs 36:23
top 28%
eAPM
38
vs 32
top 38%
First military
6:43
vs 12:45
top 1%
▲
Fast Feudal Age at 8:50 — faster than 98% of analysed players on Four Lakes
▲
Fast Imperial Age at 33:49 — faster than 72% of analysed players on Four Lakes
▲
Early military at 6:43 (Militia) — earlier than 99% of analysed players on Four Lakes
▲
Town centers almost never idle — 0s across the first 20:07