Four Lakes
508313279Analyzed1v1 RM
·
10d ago on Sep 21, 2026·
38m 51s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
GreatPerson25's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
GreatPerson25
A
Feudal Age
10:08
vs 10:51
top 27%
Castle Age
18:44
vs 20:09
top 33%
Imperial Age
35:46
vs 36:23
top 45%
eAPM
70
vs 32
top 6%
First military
11:24
vs 12:45
top 32%
▲
Fast Feudal Age at 10:08 — faster than 73% of analysed players on Four Lakes
▲
High eAPM (70) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 18:44
Fito
A
Feudal Age
9:04
vs 10:51
top 3%
Castle Age
22:20
vs 20:09
btm 26%
Imperial Age
35:45
vs 36:23
top 45%
eAPM
41
vs 32
top 31%
First military
9:48
vs 12:45
top 12%
▲
Fast Feudal Age at 9:04 — faster than 97% of analysed players on Four Lakes
▲
Early military at 9:48 (Scout Cavalry) — earlier than 88% of analysed players on Four Lakes