AoeStats
← GreatPerson25

Four Lakes

507837768Analyzed
1v1 RM · 12d ago on Sep 19, 2026· 31m 4s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Poles · Uruguay
1586
+19
🇺🇸 Bohemians · United States
1648
-19

Win probability

GreatPerson25's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
GreatPerson25 B
Feudal Age 10:39 vs 10:51
top 44%
Castle Age 22:54 vs 20:09
btm 22%
Imperial Age — vs 36:23
btm 0%
eAPM 57 vs 32
top 13%
First military 11:26 vs 12:45
top 32%
▼ Slow Castle Age at 22:54 — slower than 78% of analysed players on Four Lakes
▲ High eAPM (57) — top quarter of analysed players
▲ Town centers almost never idle — 1s across the first 22:54
DGHIR | Garezo A
Feudal Age 9:56 vs 10:51
top 21%
Castle Age 22:45 vs 20:09
btm 23%
Imperial Age — vs 36:23
btm 0%
eAPM 56 vs 32
top 13%
First military 10:19 vs 12:45
top 17%
▲ Fast Feudal Age at 9:56 — faster than 79% of analysed players on Four Lakes
▼ Slow Castle Age at 22:45 — slower than 77% of analysed players on Four Lakes
▲ High eAPM (56) — top quarter of analysed players
▼ Loom after the Feudal click (9:18) — usually safest before it
▲ Early military at 10:19 (Spearman) — earlier than 83% of analysed players on Four Lakes
▲ Town centers almost never idle — 5s across the first 22:45
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