AoeStats
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Oasis

509541323Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 54m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Bohemians · Mexico
1048
+15
🇻🇪 Bulgarians · Venezuela
1031
+16
🇦🇷 Goths · Argentina
1030
+16
🇵🇪 Spanish · Peru
1008
+17
🇬🇧 Slavs · United Kingdom
1163
-22
🇨🇳 Gurjaras · China
1010
-15
🇦🇺 Cumans · Australia
985
-14
🇫🇷 Mongols · France
957
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 2,169 10:28 15:51 35:57 ⛏ Fast Castle
34 1,843 11:58 17:29 38:24 ⛏ Fast Castle
25 1,347 9:41 21:46 38:28 ⚔ Scout Rush
23 1,272 11:25 22:34 40:25 ⚔ Drush
23 1,237 11:00 19:32 45:26 ⚔ FC into Scouts
18 976 11:37 16:15 38:14 ⛏ Fast Castle
17 940 10:26 18:55 35:35 ⛏ Fast Castle
15 793 11:12 24:30 — ⚔ M@A into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
35,725 24,496 7,980 3,680 71,881 88,046
18,985 22,350 12,325 4,500 58,160 91,489
13,865 18,005 16,555 3,900 52,325 58,159
17,530 18,201 7,445 3,400 46,576 52,924
21,955 13,505 5,010 2,350 42,820 51,656
16,215 5,810 8,060 1,390 31,475 31,566
11,900 9,358 3,775 1,600 26,633 34,658
7,225 6,500 920 200 14,845 16,631
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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