AoeStats
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Arena

507732960Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 58m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Britons · Taiwan
1041
+14
🇹🇼 Burgundians · Taiwan
1036
+14
🇺🇸 Khmer · United States
1002
+16
🇩🇪 Hindustanis · Germany
995
+16
🇹🇼 Celts · Taiwan
1024
-17
🇹🇼 Georgians · Taiwan
993
-15
🇹🇼 Britons · Taiwan
980
-14
🇹🇼 Franks · Taiwan
980
-14
Player eAPM Actions Feudal Castle Imperial Opening
41 2,411 10:38 15:56 30:02 ⛏ Fast Castle
37 2,138 11:39 15:41 35:46 ⛏ Fast Castle
31 1,828 9:47 16:09 34:56 ⛏ Fast Castle
27 1,608 10:28 16:29 34:04 ⛏ Fast Castle
24 1,404 11:49 18:00 42:52 ⛏ Fast Castle
23 1,340 10:25 15:55 40:23 ⛏ Fast Castle
21 1,200 11:02 14:09 25:41 ⛏ Fast Castle
20 1,164 10:59 17:32 33:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,255 29,380 20,640 2,990 104,265 109,938
26,175 21,320 12,390 3,630 63,515 67,526
26,730 16,645 15,000 4,425 62,800 104,250
25,870 11,875 18,895 2,250 58,890 72,559
19,285 23,700 8,550 3,850 55,385 58,173
27,040 11,810 13,730 2,150 54,730 70,197
28,260 12,690 10,285 1,600 52,835 54,720
21,860 11,764 6,790 3,335 43,749 44,676
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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