AoeStats
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Black Forest

507723268Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 62m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Vietnamese · Brazil
1057
+14
🇧🇪 Turks · Belgium
1043
+15
🇹🇼 Persians · Taiwan
994
+17
🇩🇪 Hindustanis · Germany
976
+19
1035
-17
🇨🇦 Ethiopians · Canada
1029
-17
1009
-16
🇩🇪 Celts · Germany
1001
-15
Player eAPM Actions Feudal Castle Imperial Opening
30 1,852 11:20 15:07 31:27 ⛏ Fast Castle
28 1,736 13:48 22:06 33:29 ⛏ Fast Castle
27 1,687 12:17 16:04 33:48 ⛏ Fast Castle
25 1,570 13:54 21:38 41:21 ⛏ Fast Castle
24 1,511 11:53 17:24 32:05 ⛏ Fast Castle
23 1,409 13:13 19:47 27:18 ◆ FC into Fast Imp
22 1,372 15:03 21:07 35:05 ⛏ Fast Castle
13 804 12:14 26:32 47:28

Resources

Player Food Wood Gold Stone Spent Collected
37,795 35,496 14,400 5,825 93,516 106,800
36,700 29,420 16,410 1,110 83,640 99,332
35,715 20,865 24,240 1,500 82,320 103,336
23,350 19,842 25,650 2,325 71,167 79,635
29,215 14,345 15,580 1,110 60,250 72,487
18,485 15,195 16,205 3,710 53,595 61,047
10,825 18,840 10,380 1,150 41,195 45,136
14,395 13,592 2,195 1,835 32,017 38,236
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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