AoeStats
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Fortress

507836463Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 42m 7s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Turks · United Kingdom
1331
+15
🇮🇪 Sicilians · Ireland
1317
+15
🇵🇪 Huns · Peru
1316
+15
🇩🇪 Malians · Germany
1310
+15
🇲🇽 Magyars · Mexico
1361
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🇧🇷 Bengalis · Brazil
1298
-15
🇧🇷 Georgians · Brazil
1270
-14
🇺🇸 Malay · United States
1265
-14
Player eAPM Actions Feudal Castle Imperial Opening
52 2,171 7:45 12:01 19:21 ◆ FC into Fast Imp
37 1,554 8:22 13:14 16:46 ◆ FC into Fast Imp
37 1,561 7:05 11:05 35:50 ⛏ Fast Castle
26 1,090 8:09 12:03 26:03 ⛏ Fast Castle
25 1,062 6:21 12:22 29:41 ⛏ Fast Castle
23 965 7:58 15:10 25:34 ⛏ Fast Castle
20 857 5:49 11:58 33:46 ⛏ Fast Castle
16 673 6:47 12:58 28:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,475 11,985 17,670 1,600 57,730 64,018
15,170 14,615 11,310 400 41,495 43,296
16,475 14,938 7,095 1,660 40,168 47,529
19,380 12,869 7,260 410 39,919 70,199
13,095 13,105 7,710 2,280 36,190 44,744
16,350 7,865 8,030 850 33,095 37,577
13,830 10,080 5,205 970 30,085 34,293
9,790 11,530 3,205 1,210 25,735 31,036
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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