AoeStats
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Oasis

507295091Analyzed
4v4 RM · 14d ago on Sep 17, 2026· 36m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Britons · France
1444
+15
🇪🇸 Koreans · Spain
1437
+15
🇨🇳 Persians · China
1435
+15
🇹🇷 Hindustanis · Türkiye
1409
+16
🇫🇷 Mongols · France
1508
-19
🇯🇵 Mongols · Japan
1401
-15
🇬🇧 Italians · United Kingdom
1391
-14
🇻🇳 Britons · Vietnam
1368
-13
Player eAPM Actions Feudal Castle Imperial Opening
70 2,522 9:29 25:59 — ⚔ Archer Rush
57 2,068 9:10 27:44 — ⚔ Archer Rush
52 1,871 10:54 14:43 — ⛏ Fast Castle
50 1,804 8:50 19:52 — ⚔ Scout Rush
46 1,657 10:30 13:51 — ⛏ Fast Castle
44 1,595 11:26 21:35 — ⚔ Scout Rush
38 1,358 9:41 26:35 — ⚔ Archer Rush
36 1,303 10:01 27:27 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
15,310 6,570 8,660 200 30,740 34,088
15,550 8,085 5,860 850 30,345 32,366
14,070 6,083 4,435 1,500 26,088 27,107
9,750 9,339 5,415 1,330 25,834 27,828
11,705 7,550 3,995 950 24,200 27,909
7,125 7,975 3,525 0 18,625 20,977
5,800 6,424 2,730 705 15,659 16,426
5,535 5,765 2,925 1,055 15,280 16,905
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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