AoeStats
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MegaRandom

506525654Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 34m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
1483
+14
🇺🇸 Hindustanis · United States
1469
+15
🇲🇽 Japanese · Mexico
1466
+15
🇲🇽 Khmer · Mexico
1414
+17
🇺🇸 Spanish · United States
1525
-19
🇺🇸 Khitans · United States
1440
-15
🇬🇧 Dravidians · United Kingdom
1411
-14
🇺🇸 Persians · United States
1388
-13
Player eAPM Actions Feudal Castle Imperial Opening
60 2,108 12:14 17:35 — ⛏ Fast Castle
51 1,774 11:12 22:44 — ⚔ Scout Rush
49 1,719 11:17 24:17 — ⚔ Archer Rush
41 1,446 9:18 24:15 — ⚔ Archer Rush
39 1,362 10:39 16:32 — ⚔ Scouts FC
35 1,209 9:36 33:18 — ⚔ Archers into Skirms
33 1,154 10:34 31:37 — ⚔ Scout Rush
30 1,033 10:42 26:43 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
10,545 6,188 3,190 850 20,773 22,674
13,235 4,672 1,910 100 19,917 20,322
10,295 6,191 1,040 0 17,526 17,635
9,840 4,731 1,600 300 16,471 19,755
5,970 5,750 1,680 320 13,720 13,956
5,695 4,896 1,840 125 12,556 13,688
3,600 4,024 2,280 450 10,354 10,219
3,775 1,617 550 665 6,607 6,847
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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