Arena
507695697Analyzed2v2 RM
·
14d ago on Sep 19, 2026·
40m 8s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Rob88Silva
123 units ordered
Steppe Lancer102
Trebuchet9
Battering Ram5
Camel Scout5
Capped Ram2
First military 20:15 — Battering Ram
Sweetcoman
133 units ordered
Jaguar Warrior118
Spearman5
Monk5
Battering Ram4
Trebuchet1
First military 17:16 — Spearman
xViniB
318 units ordered
Champion169
Halberdier54
Two-Handed Swordsman39
Huskarl29
Pikeman24
Trebuchet3
First military 31:15 — Huskarl
xXTiroNoChakraXx
38 units ordered
Coustillier15
Knight12
Flemish Militia4
Mangonel3
Spearman2
Petard2
First military 11:45 — Flemish Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Rob88Silva’s army and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Sweetcoman’s army and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
xViniB’s army and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
xXTiroNoChakraXx’s army and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1