Arabia
506043228Analyzed1v1 RM
·
19d ago on Sep 12, 2026·
40m 23s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
crypto_zhupel
69 units ordered
Knight39
Scorpion20
Scout Cavalry5
Spearman2
Monk2
Mangonel1
First military 10:14 — Scout Cavalry
asd911s
94 units ordered
Cavalry Archer39
Light Cavalry30
Heavy Cavalry Archer10
Scout Cavalry6
Trebuchet4
Monk3
Spearman2
First military 10:00 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
crypto_zhupel’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Spearman
+15
Camel Rider
+9
asd911s’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3