Arabia
505915044Analyzed1v1 RM
·
19d ago on Sep 11, 2026·
55m 28s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
crypto_zhupel
103 units ordered
Knight45
Long Swordsman42
Scout Cavalry9
Monk4
Light Cavalry3
First military 10:29 — Scout Cavalry
Mtk
237 units ordered
Pikeman87
Bolas Rider55
Champi Scout46
Halberdier27
Spearman8
Trebuchet5
Mangonel3
Skirmisher2
Monk2
Battering Ram2
First military 8:44 — Champi Scout
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
crypto_zhupel’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Mtk’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1