AoeStats
← Shane-Saw FR

Fortress

510082284Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 59m 54s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1314
+15
🇨🇳 Saracens · China
1282
+16
🇨🇳 Turks · China
1266
+17
🇹🇼 Huns · Taiwan
1221
+18
🇺🇸 Hindustanis · United States
1374
-21
🇦🇺 Persians · Australia
1317
-18
🇫🇷 Italians · France
1247
-15
🇹🇼 Huns · Taiwan
1177
-12
Player eAPM Actions Feudal Castle Imperial Opening
44 2,619 7:15 10:46 23:34 ⛏ Fast Castle
40 2,379 7:55 11:46 27:14 ⛏ Fast Castle
39 2,365 7:25 11:13 27:16 ⛏ Fast Castle
34 2,040 7:06 10:51 31:26 ⛏ Fast Castle
33 1,987 6:57 11:02 24:57 ⛏ Fast Castle
32 1,936 8:55 12:27 26:01 ⛏ Fast Castle
30 1,785 6:12 15:07 22:35 ◆ FC into Fast Imp
24 1,445 8:43 12:38 29:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
55,875 18,580 21,420 7,615 103,490 115,351
46,950 21,005 24,785 3,120 95,860 106,852
18,895 35,972 31,010 4,260 90,137 125,958
39,550 24,795 18,630 2,990 85,965 99,007
34,615 25,850 17,645 3,390 81,500 99,155
38,630 28,148 12,895 1,060 80,733 95,850
28,340 32,921 8,555 2,385 72,201 94,760
21,175 18,595 7,090 475 47,335 51,684
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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