AoeStats
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Black Forest

510053766Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 38m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Bulgarians · Taiwan
1296
+14
🇨🇳 Japanese · China
1288
+15
🇳🇵 Saracens · Nepal
1243
+17
🇨🇳 Persians · China
1178
+20
🇲🇽 Lithuanians · Mexico
1298
-18
🇦🇺 Inca · Australia
1297
-18
🇫🇷 Ethiopians · France
1264
-17
🇹🇼 Georgians · Taiwan
1172
-13
Player eAPM Actions Feudal Castle Imperial Opening
46 1,791 10:52 16:41 34:02 ⛏ Fish Boom FC
44 1,716 11:49 16:10 34:42 ⛏ Fish Boom FC
41 1,592 11:59 15:46 30:57 ⛏ Fish Boom FC
37 1,425 11:16 14:58 30:43 ⛏ Fast Castle
36 1,422 14:45 31:42 — ⚔ Fish Boom into M@A FC
30 1,167 12:06 29:03 — ⚔ Towers into Archers
30 1,151 11:43 19:35 — ⛏ Fish Boom FC
20 786 11:45 17:08 34:36 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
18,785 17,894 6,800 3,380 46,859 51,755
19,095 14,263 8,850 300 42,508 51,049
15,235 11,899 7,925 2,130 37,189 45,269
17,420 12,255 4,305 2,620 36,600 45,773
7,800 11,605 5,150 1,490 26,045 30,952
9,570 7,071 4,870 1,550 23,061 24,174
11,135 8,963 715 1,175 21,988 25,998
8,750 9,768 1,875 1,475 21,868 25,159
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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