Arena
507069631Analyzed1v1 RM
·
16d ago on Sep 16, 2026·
66m 13s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
海旋风's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 234,682 analysed 1v1 players on Arena.
vladrussian
D
Feudal Age
12:26
vs 10:54
btm 11%
Castle Age
19:22
vs 16:19
btm 23%
Imperial Age
37:59
vs 32:19
btm 14%
eAPM
19
vs 27
btm 25%
First military
24:03
vs 17:05
btm 10%
▼
Slow Feudal Age at 12:26 — slower than 89% of analysed players on Arena
▼
Slow Castle Age at 19:22 — slower than 77% of analysed players on Arena
▼
Slow Imperial Age at 37:59 — slower than 86% of analysed players on Arena
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom after the Feudal click (13:05) — usually safest before it
▼
First military only at 24:03 (Monk) — later than 90% of analysed players on Arena
海旋风
C
Feudal Age
11:48
vs 10:54
btm 21%
Castle Age
16:21
vs 16:19
top 50%
Imperial Age
35:34
vs 32:19
btm 26%
eAPM
28
vs 27
top 47%
First military
22:35
vs 17:05
btm 14%
▼
Slow Feudal Age at 11:48 — slower than 79% of analysed players on Arena
▼
Loom after the Feudal click (17:06) — usually safest before it
▼
First military only at 22:35 (Spearman) — later than 86% of analysed players on Arena
▲
Town centers almost never idle — 27s across the first 16:21