AoeStats
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Arena

504731599Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 75m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Khmer · France
957
+13
🇪🇸 Lithuanians · Spain
949
+13
🇨🇿 Britons · Czechia
938
+41
🇨🇿 Bohemians · Czechia
679
+25
🇹🇷 Celts · Türkiye
923
-18
🇨🇳 Italians · China
874
-16
🇪🇸 Muisca · Spain
873
-16
🇨🇳 Franks · China
844
-15
Player eAPM Actions Feudal Castle Imperial Opening
48 3,641 11:40 15:45 28:19 ⛏ Fast Castle
31 2,338 11:19 15:23 29:29 ⛏ Fast Castle
29 2,159 9:42 16:45 30:41 ⛏ Fast Castle
24 1,780 12:40 18:02 33:14 ⛏ Fast Castle
24 1,789 12:01 18:20 33:15 ⛏ Fast Castle
23 1,757 12:32 18:17 30:31 ⛏ Fast Castle
18 1,367 11:55 16:36 42:33 ⛏ Fast Castle
13 960 10:20 22:25 35:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
65,925 60,030 19,960 4,300 150,215 164,030
51,545 28,425 35,200 5,480 120,650 122,659
38,870 46,830 18,775 3,450 107,925 117,340
43,620 26,165 31,340 3,600 104,725 108,267
39,145 34,935 21,010 4,320 99,410 131,423
34,020 36,645 24,765 3,900 99,330 110,646
17,980 25,680 15,155 3,580 62,395 82,439
20,935 14,080 4,480 1,365 40,860 61,444
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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