Four Lakes
503626990Analyzed4v4 RM
·
1mo ago on Sep 1, 2026·
43m 26s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 412 analysed team-game players on Four Lakes.
阿巴阿巴阿巴
B
Feudal Age
11:38
vs 10:47
btm 29%
Castle Age
18:32
vs 19:54
top 37%
Imperial Age
33:45
vs 35:29
top 29%
eAPM
23
vs 32
btm 31%
First military
30:10
vs 13:17
btm 2%
▲
Fast Imperial Age at 33:45 — faster than 71% of analysed players on Four Lakes
▼
Loom never researched — one lost villager costs more
▼
First military only at 30:10 (Monk) — later than 98% of analysed players on Four Lakes
▼
Town centers idle 3:42 of the first 18:32 — keep villagers queued
StudbooSenpai
B
Feudal Age
12:18
vs 10:47
btm 17%
Castle Age
16:56
vs 19:54
top 24%
Imperial Age
27:52
vs 35:29
top 3%
eAPM
10
vs 32
btm 5%
First military
18:13
vs 13:17
btm 22%
▼
Slow Feudal Age at 12:18 — slower than 83% of analysed players on Four Lakes
▲
Fast Castle Age at 16:56 — faster than 76% of analysed players on Four Lakes
▲
Fast Imperial Age at 27:52 — faster than 97% of analysed players on Four Lakes
▼
Low eAPM (10) — busier hands win idle time back
yg13382939557
C
Feudal Age
10:51
vs 10:47
btm 49%
Castle Age
22:05
vs 19:54
btm 30%
Imperial Age
—
vs 35:29
btm 0%
eAPM
17
vs 32
btm 15%
First military
15:17
vs 13:17
btm 39%
▼
Low eAPM (17) — busier hands win idle time back
▲
Town centers almost never idle — 2s across the first 22:05
海旋风
C
Feudal Age
12:51
vs 10:47
btm 9%
Castle Age
19:32
vs 19:54
top 48%
Imperial Age
32:32
vs 35:29
top 20%
eAPM
19
vs 32
btm 22%
First military
19:29
vs 13:17
btm 18%
▼
Slow Feudal Age at 12:51 — slower than 91% of analysed players on Four Lakes
▲
Fast Imperial Age at 32:32 — faster than 80% of analysed players on Four Lakes
▼
Low eAPM (19) — busier hands win idle time back
maxoog93
D
Feudal Age
14:30
vs 10:47
btm 3%
Castle Age
21:37
vs 19:54
btm 34%
Imperial Age
—
vs 35:29
btm 0%
eAPM
10
vs 32
btm 5%
First military
23:37
vs 13:17
btm 9%
▼
Slow Feudal Age at 14:30 — slower than 97% of analysed players on Four Lakes
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 23:37 (Scout Cavalry) — later than 91% of analysed players on Four Lakes
darkjafar87
D
Feudal Age
12:53
vs 10:47
btm 9%
Castle Age
20:59
vs 19:54
btm 41%
Imperial Age
—
vs 35:29
btm 0%
eAPM
14
vs 32
btm 9%
First military
24:01
vs 13:17
btm 8%
▼
Slow Feudal Age at 12:53 — slower than 91% of analysed players on Four Lakes
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 24:01 (Obuch) — later than 92% of analysed players on Four Lakes
▲
Town centers almost never idle — 39s across the first 20:59
JuananRoca
D
Feudal Age
10:58
vs 10:47
btm 46%
Castle Age
23:25
vs 19:54
btm 18%
Imperial Age
—
vs 35:29
btm 0%
eAPM
9
vs 32
btm 4%
First military
13:31
vs 13:17
btm 48%
▼
Slow Castle Age at 23:25 — slower than 82% of analysed players on Four Lakes
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:00 of the first 23:25 — keep villagers queued
Perones
C
Feudal Age
11:09
vs 10:47
btm 43%
Castle Age
21:19
vs 19:54
btm 37%
Imperial Age
—
vs 35:29
btm 0%
eAPM
16
vs 32
btm 14%
First military
30:49
vs 13:17
btm 2%
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 30:49 (Spearman) — later than 98% of analysed players on Four Lakes
▼
Town centers idle 4:49 of the first 21:19 — keep villagers queued