AoeStats
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Arena

508351936Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 46m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Poles · Hong Kong SAR China
1142
+16
🇲🇽 Ethiopians · Mexico
1121
+16
🇲🇽 Teutons · Mexico
1113
+17
🇨🇳 Spanish · China
1044
+20
🇦🇷 Italians · Argentina
1227
-21
🇨🇱 Turks · Chile
1139
-18
🇨🇱 Franks · Chile
1077
-15
🇨🇱 Inca · Chile
1073
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 1,881 11:15 15:25 30:08 ⛏ Fast Castle
37 1,726 11:44 15:30 20:32 ◆ FC into Fast Imp
29 1,336 11:56 15:50 42:58 ⛏ Fast Castle
28 1,282 11:40 15:56 30:58 ⛏ Fast Castle
27 1,267 10:23 14:17 46:02 ⛏ Fast Castle
27 1,238 12:10 16:16 44:34 ⛏ Fast Castle
25 1,163 10:43 16:18 20:49 ◆ FC into Fast Imp
16 720 10:57 15:23 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,910 27,850 20,885 6,250 92,895 114,762
19,690 20,705 15,700 500 56,595 60,619
20,775 18,015 16,720 200 55,710 66,514
27,110 9,850 7,855 1,620 46,435 51,217
11,325 10,935 6,045 3,450 31,755 35,599
13,620 6,968 6,540 2,180 29,308 32,887
10,000 7,470 2,795 2,180 22,445 27,836
9,875 6,650 2,665 1,480 20,670 23,672
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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