AoeStats
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MegaRandom

509724162Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 48m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Magyars · France
919
+15
🇺🇸 Berbers · United States
888
+16
🇫🇷 Huns · France
807
+19
🇫🇷 Bulgarians · France
786
+35
🇬🇧 Ethiopians · United Kingdom
898
-18
🇲🇽 Japanese · Mexico
898
-18
🇵🇪 Vikings · Peru
882
-17
🇨🇳 Britons · China
854
-16
Player eAPM Actions Feudal Castle Imperial Opening
43 2,105 12:50 27:14 35:43 ⛏ Fish Boom FC
36 1,768 10:30 20:07 35:42 ⚔ Scout Rush
28 1,348 13:15 19:11 28:29 ⛏ Fast Castle
23 1,119 11:41 26:32 45:25 ⚔ Scout Rush
21 1,035 10:35 16:28 32:19 ⛏ Fast Castle
16 778 12:29 24:34 45:14
14 678 12:26 28:44 —
11 548 12:01 20:25 39:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,580 18,204 5,915 4,755 46,454 55,507
19,880 14,125 6,845 100 40,950 48,880
15,205 10,147 7,960 3,450 36,762 44,496
16,035 10,450 6,765 2,800 36,050 47,982
13,550 10,110 3,730 2,230 29,620 35,806
13,330 7,914 4,570 2,590 28,404 40,394
9,325 3,965 3,325 1,750 18,365 21,001
5,160 4,122 650 850 10,782 11,611
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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