AoeStats
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Arena

508388023Analyzed
4v4 RM · 8d ago on Sep 22, 2026· 53m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇵 Mongols · Nepal
1100
+15
🇨🇳 Poles · China
1098
+15
🇨🇳 Franks · China
1092
+15
🇨🇳 Italians · China
1074
+16
🇨🇳 Poles · China
1111
-22
🇨🇳 Britons · China
1077
-15
🇹🇼 Persians · Taiwan
1074
-15
🇨🇳 Jurchens · China
1056
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 1,793 10:34 16:15 28:10 ⛏ Fast Castle
30 1,623 10:42 15:44 29:48 ⛏ Fast Castle
29 1,573 9:52 14:36 29:34 ⛏ Fast Castle
28 1,508 10:34 15:05 38:22 ⛏ Fast Castle
27 1,460 10:39 14:22 28:43 ⛏ Fast Castle
25 1,352 11:32 15:56 29:58 ⛏ Fast Castle
24 1,307 11:35 19:32 — ⛏ Fast Castle
22 1,192 11:10 15:12 28:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,885 14,980 14,025 2,150 69,040 78,625
24,835 22,360 16,020 2,150 65,365 68,560
26,470 18,505 9,085 8,255 62,315 87,390
25,065 14,480 17,040 3,550 60,135 86,490
21,445 23,015 12,515 2,400 59,375 73,602
24,550 17,145 13,095 2,410 57,200 84,380
13,925 17,955 13,200 2,400 47,480 76,986
16,195 9,620 7,925 950 34,690 36,218
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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