AoeStats
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Pilgrims

508351591Analyzed
4v4 RM · 11d ago on Sep 22, 2026· 46m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1549
+18
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1531
+19
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1521
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1469
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🇺🇸 Vikings · United States
1604
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1569
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🇺🇸 Vikings · United States
1564
-18
Player eAPM Actions Feudal Castle Imperial Opening
46 2,167 11:53 15:42 33:49 ⛏ Fish Boom FC
44 2,080 10:54 17:32 28:44 ⛏ Fish Boom into Galleys into Fire Galleys FC
43 2,005 9:55 31:42 — ⛏ Fish Boom into Fire Galleys FC
41 1,907 11:32 15:32 — ⛏ Fish Boom FC
38 1,781 10:38 18:14 40:35 ⚔ Fish Boom into Towers FC
35 1,657 11:34 16:00 28:44 ⛏ Fish Boom FC
28 1,337 11:50 15:55 44:07 ⛏ Fish Boom FC into Galleys
21 967 10:48 14:52 36:29 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
17,620 23,198 12,910 950 54,678 60,093
17,565 18,560 10,755 1,505 48,385 56,575
20,385 15,690 9,690 1,700 47,465 57,439
20,790 13,137 6,435 1,875 42,237 44,856
12,350 18,280 4,880 2,650 38,160 40,115
14,215 11,110 4,230 2,585 32,140 33,113
8,725 14,178 1,205 415 24,523 24,730
4,600 11,696 4,325 500 21,121 25,446
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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