Arabia
504664573Analyzed2v2 RM
·
26d ago on Sep 6, 2026·
90m 12s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 233,872 analysed team-game players on Arabia.
CharlsSSS
B
Feudal Age
9:53
vs 10:18
top 37%
Castle Age
22:31
vs 22:29
btm 49%
Imperial Age
39:18
vs 39:59
top 45%
eAPM
42
vs 31
top 28%
First military
11:09
vs 11:39
top 42%
OmarAGE
D
Feudal Age
10:49
vs 10:18
btm 36%
Castle Age
22:16
vs 22:29
top 47%
Imperial Age
44:38
vs 39:59
btm 21%
eAPM
13
vs 31
btm 8%
First military
13:54
vs 11:39
btm 32%
▼
Slow Imperial Age at 44:38 — slower than 79% of analysed players on Arabia
▼
Low eAPM (13) — busier hands win idle time back
▼
Town centers idle 6:36 of the first 22:16 — keep villagers queued
Cassius Thundercock
C
Feudal Age
11:06
vs 10:18
btm 30%
Castle Age
21:56
vs 22:29
top 43%
Imperial Age
42:11
vs 39:59
btm 34%
eAPM
29
vs 31
btm 44%
First military
15:31
vs 11:39
btm 25%
FAFO
B
Feudal Age
10:25
vs 10:18
btm 47%
Castle Age
25:32
vs 22:29
btm 18%
Imperial Age
36:18
vs 39:59
top 21%
eAPM
36
vs 31
top 41%
First military
12:33
vs 11:39
btm 40%
▼
Slow Castle Age at 25:32 — slower than 82% of analysed players on Arabia
▲
Fast Imperial Age at 36:18 — faster than 79% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:02 of the first 25:32 — keep villagers queued