AoeStats
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Arena

505345735Analyzed
4v4 RM · 25d ago on Sep 9, 2026· 62m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Britons · Brazil
778
+15
🇵🇪 Lithuanians · Peru
750
+16
🇧🇷 Malians · Brazil
734
+17
🇨🇱 Teutons · Chile
696
+18
🇲🇽 Burgundians · Mexico
810
-19
🇲🇽 Franks · Mexico
757
-17
722
-15
🇺🇸 Japanese · United States
709
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 2,471 11:05 19:21 33:34 ⛏ Fast Castle
29 1,819 13:00 18:47 30:58 ⛏ Fast Castle
28 1,759 13:01 17:49 34:06 ⛏ Fast Castle
15 949 13:04 20:00 33:48 ⛏ Fast Castle
14 893 14:04 25:25 30:31 ◆ FC into Fast Imp
13 790 15:25 26:35 39:09 ⛏ Fast Castle
10 627 14:38 19:35 33:09 ⛏ Fast Castle
10 602 11:42 19:26 34:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,710 32,280 22,930 4,230 83,150 98,955
31,160 19,890 14,060 3,510 68,620 75,685
26,250 17,665 21,970 850 66,735 85,574
28,585 12,030 20,030 2,150 62,795 84,454
28,035 16,295 14,060 2,950 61,340 91,839
24,680 16,370 8,140 6,375 55,565 59,398
14,975 16,195 10,940 3,635 45,745 56,808
17,760 14,200 3,805 1,650 37,415 50,518
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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