AoeStats
← Dougladhnn

Black Forest

504490103Analyzed
4v4 RM · 28d ago on Sep 5, 2026· 81m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Tatars · Germany
845
+16
🇫🇷 Bohemians · France
806
+17
🇨🇦 Burgundians · Canada
782
+18
🇪🇸 Saracens · Spain
918
-20
🇪🇸 Franks · Spain
827
-17
🇪🇸 Malay · Spain
824
-16
🇧🇷 Vikings · Brazil
760
-14
Player eAPM Actions Feudal Castle Imperial Opening
25 2,038 14:12 20:14 30:02 ⛏ Fast Castle
21 1,716 13:02 23:49 36:10 ⛏ Fast Castle
21 1,704 13:12 22:47 37:34 ⛏ Fast Castle
14 1,149 12:01 23:34 36:22 ⛏ Fast Castle
13 1,104 13:16 19:10 31:57 ⛏ Fast Castle
13 1,085 14:19 24:06 38:49 ⛏ Fast Castle
12 973 16:11 24:10 32:17 ⛏ Fast Castle
5 409 15:03 20:11 40:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,030 33,250 33,925 5,215 120,420 129,538
56,985 27,340 29,820 3,740 117,885 135,589
42,150 41,954 27,205 5,380 116,689 123,829
52,905 23,463 26,195 4,720 107,283 140,988
21,525 43,097 35,530 2,480 102,632 138,833
27,685 40,119 19,935 4,025 91,764 102,595
26,495 16,610 14,085 2,890 60,080 74,425
19,275 12,508 12,480 1,690 45,953 53,279
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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