AoeStats
← Dougladhnn

Coastal Forest

503684087Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 23m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Gurjaras · Mexico
954
+15
🇮🇳 Goths · India
902
+18
🇺🇸 Sicilians · United States
844
+20
🇨🇳 Magyars · China
833
+21
🇷🇴 Tatars · Romania
1010
-22
🇺🇸 Khmer · United States
988
-21
🇧🇷 Wei · Brazil
965
-20
🇧🇷 Celts · Brazil
790
-12
Player eAPM Actions Feudal Castle Imperial Opening
30 714 12:01 17:26 — ⛏ Fast Castle
29 695 11:08 20:46 — ⚔ Scouts FC
21 503 11:06 18:53 — ⛏ Fast Castle
18 425 10:10 21:29 — ⛏ Fast Castle
16 379 12:26 18:34 — ⛏ Fish Boom into Fire Galleys FC
12 295 14:37 — — ⚔ Fish Boom into M@A
11 267 12:01 19:55 — ⚔ FC into Archers
9 224 14:57 22:18 — ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
6,350 5,275 1,230 0 12,855 13,699
5,035 5,769 1,320 305 12,429 12,908
4,100 4,655 470 320 9,545 12,328
5,050 3,265 200 1,020 9,535 10,515
4,720 3,315 900 0 8,935 10,282
4,150 3,135 325 100 7,710 9,076
4,190 2,670 760 0 7,620 8,098
4,050 2,365 760 125 7,300 8,621
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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