Four Lakes
507755196Analyzed1v1 RM
·
12d ago on Sep 19, 2026·
40m 31s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Azatapower's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Mr Tickles5
A
Feudal Age
9:30
vs 10:51
top 9%
Castle Age
19:04
vs 20:09
top 37%
Imperial Age
36:22
vs 36:23
top 50%
eAPM
37
vs 32
top 39%
First military
11:27
vs 12:45
top 33%
▲
Fast Feudal Age at 9:30 — faster than 91% of analysed players on Four Lakes
▼
Loom after the Feudal click (7:21) — usually safest before it
Azatapower
B
Feudal Age
9:02
vs 10:51
top 3%
Castle Age
20:15
vs 20:09
btm 49%
Imperial Age
39:03
vs 36:23
btm 30%
eAPM
31
vs 32
btm 48%
First military
9:22
vs 12:45
top 9%
▲
Fast Feudal Age at 9:02 — faster than 97% of analysed players on Four Lakes
▲
Early military at 9:22 (Militia) — earlier than 91% of analysed players on Four Lakes
▲
Town centers almost never idle — 25s across the first 20:15