AoeStats
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MegaRandom

507639156Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 63m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Vikings · Mexico
1016
+12
🇪🇨 Persians · Ecuador
915
+16
🇺🇸 Vikings · United States
887
+17
🇲🇽 Celts · Mexico
863
+18
🇨🇳 Wei · China
937
-17
🇩🇪 Persians · Germany
922
-16
🇵🇪 Romans · Peru
915
-16
🇹🇼 Goths · Taiwan
877
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 3,114 11:18 20:37 41:40 ⚔ Archer Rush
39 2,456 12:13 17:16 43:42 ⛏ Fast Castle
27 1,688 11:02 23:24 39:10 ⚔ Scout Rush
27 1,683 12:05 19:56 38:21 ⛏ Fast Castle
20 1,280 14:38 19:01 37:14 ⛏ Fast Castle
16 1,039 12:24 15:55 35:04 ⛏ Fast Castle
14 895 13:42 19:52 35:55 ⛏ Fast Castle
13 822 12:19 16:44 39:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,970 26,145 21,110 2,125 85,350 93,692
30,580 21,075 29,325 2,035 83,015 99,403
35,070 16,260 19,740 1,625 72,695 78,055
23,930 24,231 13,645 2,550 64,356 72,074
29,825 22,268 9,205 3,045 64,343 71,395
30,720 9,165 11,435 1,780 53,100 86,714
18,235 17,539 6,270 835 42,879 47,306
17,835 12,684 4,165 1,725 36,409 41,967
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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