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Fortress

507226575Analyzed
4v4 RM · 15d ago on Sep 17, 2026· 48m 28s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Goths · Taiwan
863
+14
🇨🇳 Khmer · China
855
+15
🇮🇩 Bohemians · Indonesia
846
+15
🇪🇸 Bengalis · Spain
767
+18
🇪🇸 Burgundians · Spain
838
-16
822
-16
🇲🇽 Japanese · Mexico
820
-15
🇲🇽 Franks · Mexico
816
-15
Player eAPM Actions Feudal Castle Imperial Opening
28 1,355 8:16 13:48 29:27 ⛏ Fast Castle
23 1,126 7:23 13:05 41:14 ⛏ Fast Castle
16 770 7:51 17:33 30:38 ⛏ Fast Castle
16 766 8:24 13:00 30:20 ⛏ Fast Castle
16 774 9:34 21:26 25:08 ◆ FC into Fast Imp
13 653 8:13 13:25 33:37 ⛏ Fast Castle
13 622 7:51 21:16 37:15 ⚔ Scout Rush
10 500 13:14 18:23 22:14 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
19,940 27,560 20,320 4,005 71,825 76,752
32,375 14,495 21,055 3,700 71,625 78,488
25,650 15,070 12,735 2,960 56,415 62,456
27,810 15,490 8,010 1,950 53,260 58,366
23,845 15,225 8,145 1,500 48,715 56,955
19,810 11,950 9,320 880 41,960 46,407
18,600 12,595 7,610 1,260 40,065 43,706
14,185 17,555 4,460 1,560 37,760 42,871
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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