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Arena

506758174Analyzed
4v4 RM · 17d ago on Sep 15, 2026· 49m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Turks · United States
922
+6
🇹🇼 Goths · Taiwan
871
+8
🇦🇷 Cumans · Argentina
856
+8
🇸🇬 Huns · Singapore
534
+22
🇨🇦 Spanish · Canada
755
-14
🇬🇧 Slavs · United Kingdom
753
-14
🇵🇪 Italians · Peru
679
-11
🇬🇧 Burmese · United Kingdom
474
-5
Player eAPM Actions Feudal Castle Imperial Opening
23 1,135 7:36 42:25 — ⚔ Tower Rush
21 1,064 12:54 18:49 38:15 ⛏ Fast Castle
17 873 9:46 20:42 37:05 ⛏ Fast Castle
16 784 12:09 17:11 26:46 ⛏ Fast Castle
14 698 11:16 15:13 33:14 ⛏ Fast Castle
14 707 13:03 17:49 32:31 ⛏ Fast Castle
10 479 13:46 19:09 34:46 ⛏ Fast Castle
6 312 12:57 38:54 —

Resources

Player Food Wood Gold Stone Spent Collected
20,660 14,300 8,725 2,000 45,685 84,734
15,880 13,920 6,245 2,250 38,295 48,156
18,695 8,195 6,755 1,500 35,145 53,542
10,005 11,185 3,715 2,900 27,805 29,695
10,240 10,340 2,710 3,310 26,600 26,702
9,550 7,240 7,695 245 24,730 31,656
9,120 7,220 3,435 1,500 21,275 28,075
5,845 6,578 940 1,125 14,488 14,678
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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